Camoflux is a hand-painted episodic exploration game where landscapes, bodies, and technology fuse. Camouflage and channel circuits of environmental energy to alter primordial conflicts and reshape a cyclical cataclysm.
*Features*
- Solve surreal environmental puzzles and glide through interconnected landscapes to forge your path in constantly-shifting terrains where all lands, entities, and technology share sentience.
- Unique battle system where you can choose between destroying bosses or dynamically engaging with adversarial beings.
- Customize your character through camouflage and discover your neo-primordial expression by switching embodiments.
- Adventure through hand-crafted worlds that meld traditional fine arts methods, combining Romantic and Surrealist painting, Virtual Reality sculpting, and multimedia artworks with Unreal Engine 5.
-Worlds built through 15 years worth of paintings and experimental art.
- Evolve your abilities with the release of each episodic chapter. Playtime approximately 1-2 hrs per chapter.
Produced by Otro Inventario Arthouse studio aming to strengthen gaming and new media ecosystems across South Florida, Latin America, & Caribbean
Core team:
Leo CastaƱeda: Game Director, Artist, 3d modeler, Game Designer, Animator
Lauren Monzon: Lead Producer, Game Designer
Jaime Soto Kure: Lead Programmer
Expanded team:
The Glad Scientist: Associate Programmer
Victor Gamboa: Sound Designer, Composer
TRNGS: Sound Designer, Composer
Milly Cohen: Video Editor
Gwen Lofman: Original Programming
Coming soon:
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Find out more and WISHLIST on Steam